







Hi everyone,
I made 10 massive grounds for my projects and I share them with you now.
4 OBJ LODs, Raw file for unreal engine Terrain system, Normal Map, Detail normal map, EXR displacement map,9 Different masks for texturing and scattering system.
those unreal engine screenshots are just for the test, not a serious thing :D
I shared my unreal engine setting for the terrain and using the raw file in case someone does not know how to do this.
Thanks for purchasing this product.
Best wishes.
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There is no color map or texture for the diffuse channel. I used megascane textures for my presentation renders.